I make DOS games, written in Pascal and x86 assembler, and developed for and tested on real hardware (a Pentium MMX in my living room). Everything is built from scratch: drivers, graphics formats, engine and all.
Airtime is the first: a top-down voxel racer for MS-DOS, built for a Pentium 166 MMX. It's free, and runs on real DOS, on Windows, or in your browser. Next up is Destruct, with falling-sand physics.
More at https://ninetysix.io/